Movie experiences are about to get hyper-realistic.
Hollywood is embracing advances in Virtual Reality (VR) technology, with filmmakers using 360-degree video, 3D- environments, motion controlled chairs and more to pull movie fans into the heart of the action.
Upcoming studio collaborations Spider-Man: Homecoming VR Experience and Save Every Breath: The Dunkirk VR Experience promise to give movie goers as close to the real-life experience as can be achieved, all without leaving their armchair.
Movie fans can now experience the euphoria of swinging across city skyscrapers, be propelled into wartime action on the beaches of Dunkirk, and soar through the skies in an RAF Spitfire, simply donning a VR headset in the safety of their lounge rooms.
“Technology is going to change future of filmmaking, as virtual reality has changed the equation,” said Ravi Velhal, a media technology strategist at Intel and VR Society board member.
Another project in the works is Le Musk, the world’s first VR multi-sensory feature film. The brainchild of India’s celebrated filmmaker A.R. Rahman, Le Musk promises to enthral with movie goers seated inside a motion-controlled pod that pitches around, and even spritzes scent, to coincide with the movie’s storyline.
VR offers endless possibilities for the movie industry. As technology continues to evolve, filmmakers will have the opportunity to create virtual realities unbound by real-world practicalities.
“The future of cinematic VR will be totally immersive,” said Velhal. “Multiple sensory experiences will keep on improving in quality, while the line between the real and virtual worlds will continue to blur.”
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